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Packages that use Name | |
cin.aquario | |
org.simulare |
Uses of Name in cin.aquario |
Classes in cin.aquario that implement Name | |
class |
ActionBreath
Defines the breathing action. |
class |
ActionEat
|
class |
ActionMove
An action to execute corals and fishes movement into the aquarium. |
class |
AddItem
|
class |
Report3D
A 3D report to represent aquarium items. |
class |
ReportPrintln
A report which print item on System.out. |
class |
SetupBoolean
|
class |
SetupRandom
Sets up an attribute with a value in the range of min up to max. |
Uses of Name in org.simulare |
Subinterfaces of Name in org.simulare | |
interface |
Task
Defines something that can be executed over a collection of items or directly on items. |
interface |
VisualTask
Define a tool for build visual setups, actions or reports. i.e 2D or 3D models. |
Classes in org.simulare that implement Name | |
class |
AbstractTask
Defines a default facility task to be extended by non-visual tasks. |
class |
Attribute
Represents an attribute of a simulation item. |
class |
CollectionItem
An item which is a collection. |
class |
CompositeItem
An item formed by another itens which has a tree structure. |
class |
Item
Represents a simulation item. |
class |
Named
Super-class for all object that receive a name. |
Methods in org.simulare with parameters of type Name | |
protected void |
Named.fireName(Name name)
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