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Class Summary | |
ActionBreath | Defines the breathing action. |
ActionEat | |
ActionMove | An action to execute corals and fishes movement into the aquarium. |
AddItem | |
Example | The items structure which represents an aquarium, with only one coral, one fish and one predator. |
LivingThing | |
NoOxigen | Defines a item listener to verify if the attribute 'oxigen_level' has gone to a negative value. |
Report3D | A 3D report to represent aquarium items. |
ReportPrintln | A report which print item on System.out. |
SetupBoolean | |
SetupRandom | Sets up an attribute with a value in the range of min up to max. |
SimulationAquario | |
UniverseBuilder | Create a 3D world to be used in 3D reports. |
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