Uses of Interface
org.simulare.Name

Packages that use Name
cin.aquario   
org.simulare   
 

Uses of Name in cin.aquario
 

Classes in cin.aquario that implement Name
 class ActionBreath
          Defines the breathing action.
 class ActionEat
           
 class ActionMove
          An action to execute corals and fishes movement into the aquarium.
 class AddItem
           
 class Report3D
          A 3D report to represent aquarium items.
 class ReportPrintln
          A report which print item on System.out.
 class SetupBoolean
           
 class SetupRandom
          Sets up an attribute with a value in the range of min up to max.
 

Uses of Name in org.simulare
 

Subinterfaces of Name in org.simulare
 interface Task
          Defines something that can be executed over a collection of items or directly on items.
 interface VisualTask
          Define a tool for build visual setups, actions or reports. i.e 2D or 3D models.
 

Classes in org.simulare that implement Name
 class AbstractTask
          Defines a default facility task to be extended by non-visual tasks.
 class Attribute
          Represents an attribute of a simulation item.
 class CollectionItem
          An item which is a collection.
 class CompositeItem
          An item formed by another itens which has a tree structure.
 class Item
          Represents a simulation item.
 class Named
          Super-class for all object that receive a name.
 

Methods in org.simulare with parameters of type Name
protected  void Named.fireName(Name name)